The wizard is the main protagonist and the only playable character (excluding pets) in Prodigy Math Game. They are controlled by the player with certain UI features.
Appearance[]
The appearance of the wizard varies, as they can be customized.
- Main article: Wizard/Customization
The default appearance (as seen in the tutorial) is a wizard bearing a variant of the Magi's Shroud and the Training Wand. It's implied in the Old Sock description that they also wear socks, but this was never added to their in-game design because wizards wear hose and shoes by default.
Personality[]
The wizard does not have a well developed personality as they are portrayed by the player, and having no dialogue (outside of first-person item descriptions and a small amount of voice lines triggered after sharing achievements to the Wizard Watch). However, they are seen to sleep in and despising waking up early in the tutorial. Despite their initial lazy appearance, Noot describes them as having great potential to the the Puppet Master and grows more confident in the wizard protagonist with each quest completed.
The wizard also questions certain game mechanics, such as the inventory system, in certain item descriptions[1]. For example, wizard exclaims "Why am I even carrying this around?!" regarding the fish bone item, showing that they have little control over what goes in or out of their inventory and would like to discard certain items.
They have preferences in terms of food, becoming excited in certain item descriptions[2]. However, this has no effect on how much the item heals them. The wizard is also notably unsure about exactly how sophisticated or intelligent monsters are, as seen in the Cake and Monster Note item descriptions.
Role[]
The wizard is originally depicted as an incoming student of the Academy in the tutorial.
However, as the Puppet Master blasted the keystones in the tutorial as part of his plan, the wizard falls into a different role—defeating the power-hungry Order of Influence. This is confirmed as Noot states "I've brought a new friend to help defeat the Puppet Master!" when introducing the wizard to Gale.
Lore[]
The wizard, in the original tutorial, arrived to the island on a ship, implying that they are not native to the island of Prodigy. However, the tutorial has been changed, the wizard now living at a house just outside Lamplight Town and being implied to being a native. Regardless of this, Athena notes the wizard's confusion during Summerfest, hinting that the wizard hasn't participated in Festivals before.
The wizard is suggested to be a Prodigy of some sort[3], and is mentioned to canonically having friends (excluding the "friending" feature) in certain item descriptions[4]. Noot claims that the wizard is his friend, implying that they've gotten to know each other to the point of a friendship as the plot moves along.
They are also implied to be good with animals, as multiple buddy descriptions state the buddy wouldn't follow them unless it likes them[5].
Moveset[]
The wizard is able to manipulate some spells from all elements of magic while using relics and/or wands, with their natural element being Astral. Upon equipping a wand or relic, the wizard will unlock that spell in their spellbook.
2023 Battle Remake Moveset[]
- Starbit
- Relic spell
- Wand spell
- All Out Attack
2018-2023 Moveset[]
Moveset | |||||||||
---|---|---|---|---|---|---|---|---|---|
Element | Spell | Level | Slot | Range | |||||
Starbit Blast | 1 | A | 1 out of 3 | ||||||
Star Cluster | 3 | B | 3 out of 3 | ||||||
Light Wave | 15 | A | 1 out of 3 | ||||||
Prism Blast | 20 | B | 3 out of 3 | ||||||
Falling Star Smash | 30 | A | 1 out of 3 | ||||||
Super Nova | 35 | B | 3 out of 3 | ||||||
All-Out Attack (Not included in the spellbook) |
10 | N/A | 3 out of 3 | ||||||
Focus Spell (Not included in the spellbook) |
1 | N/A | 3 out of 3 | ||||||
Co-op Final Attack (Not included in the spellbook) |
10 | N/A | 1 out of 3 | ||||||
Co-op Beam (Team battles against Titans Only) |
10 | N/A | 1 out of 3 | ||||||
??? | ??? | ??? | ??? | ||||||
??? | ??? | ??? | ??? | ||||||
No Unique Spell | |||||||||
Sometimes, pets can learn one of multiple spells. |
In addition to a wizard's innate or learned Astral spells, wizards from the 2016-2018 and 2018-2023 eras could summon Epics to indirectly cast spells for them. The epic a wizard may send out to cast their attack is shown casting the spell itself, but if that epic was not in the wizard's assigned team at the time of their summoning, the casting epic will attack as though it matches the level of the wizard or pet that was out front. If the wizard was in the front when their summoned epic was called from their kennel, the wizard was technically partially responsible for casting that spell.
Additionally, during solo and team battles against an active Titan, wizards in the 2018-2023 era would always cast Co-op Final Attack, a large always-critically-hitting spell, against the Titan on their last winning turn. During team battles against an active Titan, wizards needed to combat the Titan using a protective Titan Crystal that would redistribute damage to each participating player equally while also providing players an elemental edge. Against any Titan, a team of cooperating players would each cast several Co-op Beams towards the Titan Crystal, which would change the spells to ones that would provide elemental advantage. For example, players that fought in team battles against the Fire Titan would have the Titan Crystal alter their beams into Water spells instead.
Older Version[]
Before, the wizard earned Earth, Fire, Ice, Storm, and Water spells by completing quests. They were usually the three most basic spells of the element. The player was able to select any of the spells they had received from a spellbook on the hotbar, allowing them to equip all six previous Astral spells from the weakest to strongest (Magi-shot, Batter Up!. Conjure, Pummel, Powerbeam, and Zero) or all six of the strongest spells from each element (Zero, Blitz, Dragos, Ice to Meet You, Storm's Coming, and Angel's Fountain).
Trivia[]
- At the start of the tutorial, the wizard will have the name "Wizard". (formerly “Apprentice”) Later on, the player can change the wizard's first and last name.
- Last names are addressed as wizard names by Noot, meaning the chosen last name is actually the wizard's title.
- It used to be possible to change the wizard's first name (after the tutorial). First, the player would have to change the wizard's gender to the opposing. The name does not matter. Then the player would have to change back to the original gender, allowing the player to choose the name they desire. This no longer works because gendered models no longer exist.
- The most amount of hearts that a wizard can currently have is 930.
References[]
- ↑ In the Fish Bone item description
- ↑ In the Poutine item description
- ↑ "To become a true Prodigy, you must learn spells!” - Flora, during the Firefly Forest Quests
- ↑ In the Dragon Spike Boots description
- ↑ In the Camouflage Chameleon item description.